Rachel Rossin, who lives and works in New York, is a multimedia artist and self-taught programmer who works in painting, installation and virtual reality. In her work, Rossin draws together traditional art-making techniques with new technologies such as virtual reality and hologram projections to examine the slippage between the real and the digital, between perceptual and embodied space. By blending and twisting the inherent meaning of real life scenarios, video games and stock computer images, Rossin creates a space and a narrative that is neither virtual nor real but a fusion of the two. It gives the viewer a glimpse of how the digital fades more and more into our ‘real’ life raising the question of where reality lies.
- Video/Art: The First Fifty Years, Phaidon Press 2020
- Open World: Video Games and Contemporary Art, Akron Art Museum 2019
- Rachel Rossin: Stalking the Trace, Zabludowicz Collection, 2019
- Rachel Rossin